You know, now that we have a second guy having troubles I'm even more convinced that it's technique related (that is I can't see a couple of independent but defective units in the same week. It occurs to me that guys might just not understand convection vaping as happening here?
To make vapor you need heat. in Elevape the heat and load are separated and unless you pull on it no significant herb will be heated. In more typical conduction vapes this is not the case, nor is it in blazing. There is no vapor simply waiting for you to suck away. You have to use the hot air to transfer the heat to the load before you can expect vapor. Even though the heater heats very fast, the heat is in the wrong place, and too little heat will come from simple puffs to raise the temperature in the load much.
You need to pull hot air through the ESV to heat the load FIRST before you'll get significant vapor production. Up until you get stuff up to 400F or so, any heat added is just raising the average temperature toward that goal for the most part. Forget trying to 'make clouds', concentrate on transferring the heat instead.
With ThermoVape T1/Evolution/Cera (3 similar portable convection vapes now no longer vapes) we faced this with the added problem of the lack of speed in heating and the indicator light. It could take 15 seconds sometimes to 'make temperature' something ESV does automatically in a second or so. We called this time, waiting for full heat 'step1'. Again, not needed with ESV. However, step 2 (long steady pulls to transfer heat) I fear may not be happening because guys don't understand convection as used here? The idea is to use long, steady pulls (say 15 seconds to a lung full) to transfer heat. This time will go up as the load is consumed and will be shorted if the vape is still hot from the last hit. You taste for vapor (or at least heat). When you think you're there, 'release a test puff' (invented by our very own 'Same Old Tim', their star core builder at the time). You'd blow out a small puff, like on a cigar, to see if there was solid vapor there. Solid, no cheating. Then step 2 was done, the core was hot, the load was at working temperature (at least for a second or two) you'd blow out the partial hit (yes, dump it fast) then hit it as you wish (step 3).
Perhaps it's worth while for guys to try a modified version of the '3 step process' here? It's not really needed, but it I'm thinking it might help guys underhand the process? I suggest starting with a moderately packed fine to medium grind of some well cured, potent bud. With the coil flat (as shipped), set a few steps up (say 2 or 3 as shipped) 'chain hit' it at that 15 seconds or so to the lung full to transfer heat (not get a hit per se). The body will warm, keep drawing the heat though the load and tasting.. When you think something might be happening, take a test puff. Don't try to get loaded, you're learning. It might take several pulls to get the hang of it. Once you get a solid test puff, blow everything out and hit it as you wish. At that point, the load is at the magic temperature, any hot air pulled through makes vapor, up to that point, hot air only makes it hotter, it doesn't make vapor.
Don't mess with tilting the coil. If you research that mod you'll find it's to stop/control combustion (not your current problem), in reality bending it down lowers temperature, not what is wanted.......
If the load goes in moist and green and comes out dry and brown, you extracted all the THC. You just missed it. There is no other possibility. ESV, unlike blazing, doesn't destroy THC. I'm thinking guys are using a 'normal' technique (expecting vapor automatically) and basically are repeatedly heating barely up to temperature time after time after time getting the deliver spaced out over so much time it's not effective?
I had another nice chat with Joe the other day ('geek to geek' as it were.....). He's bedeviled by returns, surprisingly mostly from Europe? With the exception of battery problems from the old software and guys 'using while charging' (with a 'dead flat' battery) there are very few real failures. A couple of heater issues, perhaps 'self inflicted' by guys messing with the screws for the most part. The vast majority are within specks ('nothing wrong') when returned to the default configuration. It's worth checking if you doubt yours, but it seems the chances it has a defect (as opposed to a technique) issue is probably very small.
I don't believe IPuff is shipping defective units. Joe is too smart for that. Field returns are very expensive and to be avoided in the Business Model being used. If 'the mirror test' shows your unit is firing the heater normally it has to make vapor with correct load and technique. The laws of chemistry and physics won't allow other results. Hot makes vapor if possible.
I'm thinking guys are being too shy with the heat, not knowing it was their job to draw hot air though the load until it too gets hot before any useful vapor happens? That's so natural to many of us you'll note from the start guys have had issues with combustion? That is too much vapor......
Concentrate a bit on making hot air, not vapor. Chain hit as needed, keep a slow steady draw up until you get the temperature up to the magic zone? Don't 'take a hit' keep drawing through. Ignore the vapor until it starts to choke you? It can be done, but not with poor technique. And bending the coil is working against your goals, that's for limiting combustion on the front of the load so the rest can be vaped.......not the problem here?
Like many things it takes a little learning is all? This convection vape is not like other (conduction) ones, vapor is not automatic, your technique is part of the process.
OF