Sorry, I meant some kind of haptic feedback for the wake-up, not the heater starting on Press-and-Release. Press-and-Hold wakes the device and turns on the heater so it's a lot more of a consistent UX and part of why I prefer that method.
Personally I don't get why everyone is so focused on how I'm using the button, the button shouldn't allow an invalid state regardless of how it's used
I'm SUPER impressed with the heater performance and stem cooling, just not with the inputs or software. I think if you try use your TB2 with your eyes closed you might understand how bad some of the UX elements are. There's only 2 buttons to interact with the device, you'd think they'd have thought more about it.
It's not draw related, I think it's pretty clear based on my own testing/comments, and Tafee's comments that it's a known issue due to poorly built button inputs.
I'll confirm what I experience with the second unit when I get it.
Nice Frisbee!