Hi Spooky,spooky said:A switch is a simple, inexpensive component, so this argument is hard to buy. Of course it's difficult to say what the real reason is, since magicflight has ignored the question.. so I'll ask again:lwien said:It's called trying to hit a retail price point, spooky. An on/off button not only adds to the cost, but it's also just another thing to break.
Magic-flight,
Why is there no on/off switch or button on the device?
I'm sure other people are wondering about this as well, and I bet many sales will be lost if the product launches without such a basic feature. Especially after reading that posting describing how any metal object can randomly turn on the device inadvertently.
Iwien had it exactly right -- 1) we want to be sure to have the whole thing cost less than $100 retail, 2) although a single switch will not by itself make the difference, making it possible to use one requires too many side effects to the design -- we just do not like the result -- wrong style. Also, there are issues of reliability (Iwien was right on in this also). For example, this thing needs to switch fairly high current (more than 5 amps) AND it must be very small. This means that "a simple switch that is reliable" is also more expensive than you might expect (think many dollars, not pennies). There are actually very few switches which would even work in this app, despite the variety of components available these days (small means low-current and high-current means large -- realistically, there is not much overlap).
Also, before you ask, using FETs and other electronic methods to get around these problems have even worse side effects on the design. Before long, you end up with just the same thing that everyone else has already. Been there, done that, got the tee-shirt (again and again), and am now rather bored with all the fancy SMT silicon, plastic molded parts, and the rest of the Chinese commodity stuff (although, if you understand what I am taking about, you probably would have bothered to post the question about the switch). So let me sum up: If you want or expect our vape to look and be just like everything you already have (all the "basic features" included), it is definitely going to be a disappointment. Our true customers will be those who want a new, novel experience -- getting more and more from less and less -- by doing totally unexpected things with the same old Newtonian physics that we thought that we had totally understood a hundred years ago already.
Thus, given that Iwien (and others) had already nailed your question thoroughly, I figured that I didn't have much more to add -- hence no direct response to your prior post. I sorry if I had inadvertently offended you.
Also, bear in mind that the tone of your original post made it clear that you had already decided that you didn't like the Box. As such I figured that it was also probably not a good idea to try to convince you to do otherwise (I have other, better ways to live my life). Is is a simple fact that not everyone is going to like to Box -- that is to be expected. Rather, we would prefer people be (and respectfully become) as well informed as possible so that they can choose what they really want, even if and especially if it is NOT the Box. There is little worse than spending money on something and then hating it. Please let me save you the trouble. I would honestly rather ship to only those people who are rather likely to love it immediately and forever -- it works better that way for everyone, even if it potentially means "lots of lost sales", as you put it.
-- Magic-Flight